GAME

Afraid Gear: Another

1999 · Asmik Ace Entertainment · 日本語

Afraid Gear: Another

In Afraid Gear: Another, you pilot a customizable mech to engage in high-octane combat, managing your energy reserves for weapons and movement while using a versatile grappling hook to traverse environments and pull enemies closer.

Console
PS
Year
1999
Language
日本語

Controls

Navigate your mech using the D-pad for directional movement, while the face buttons are assigned to primary attacks, special weapons, and unique abilities like the grapple hook. The shoulder buttons handle targeting and defensive actions, and the analog sticks offer control over camera perspective and evasive dashes.

  • D-Pad

    Move Mech

  • X Button

    Jump / Boost

  • Square Button

    Primary Weapon

  • Circle Button

    Special Weapon

  • Triangle Button

    Grapple Hook

  • L1 Button

    Target Lock

  • R1 Button

    Defense / Guard

  • L2 Button

    Camera Left / Dash Left

  • R2 Button

    Camera Right / Dash Right

About Afraid Gear: Another

Afraid Gear: Another is a 3D action game that arrived during the late 1990s for the PlayStation.

Players step into the cockpit of a powerful mech, tasked with defending against alien incursions. The core gameplay centers on navigating through varied planetary landscapes and industrial complexes, engaging waves of enemy units. Combat involves a mix of projectile fire and close-quarters attacks, requiring careful management of your mech's energy gauge, which depletes with actions like firing heavy weapons or using a dash maneuver. Tactical positioning and choosing the right weapon for the situation are key to overcoming opposition.

A distinctive element in Afraid Gear: Another is the integrated grappling hook system. This tool serves not only for rapid traversal, allowing you to swing across chasms or quickly ascend structures, but also as an offensive weapon. You can latch onto smaller enemies to reel them in for close-range attacks or use it to pull yourself towards larger targets, changing the dynamics of engagement. Finding and equipping different weapon modules allows for adaptation to various combat scenarios and player preferences.

Tags

  • mech combat
  • action
  • shooter
  • PlayStation
  • sci-fi
  • third-person

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