Legacy of Kain: Soul Reaver
1999 · Crystal Dynamics · Legacy of Kain · English

You play as Raziel, a former vampire general seeking vengeance against your creator, Kain, by traversing the ruined world of Nosgoth, using your spectral abilities and the Soul Reaver to fight enemies and solve environmental puzzles.
- Console
- PS
- Year
- 1999
- Developer
- Crystal Dynamics
- Series
- Legacy of Kain
- Language
- English
Controls
Raziel is controlled using the analog stick for movement. Combat actions, jumping, and special abilities are mapped to the face buttons, while the shoulder buttons often manage camera perspective or specific powers like shifting between planes.
- Left Analog Stick
Move Raziel
- Circle Button
Jump
- Square Button
Attack
- X Button
Use Soul Reaver / Special Ability
- Triangle Button
Block / Parry
- L1/R1 Buttons
Camera Control / Dimension Shift
About Legacy of Kain: Soul Reaver
Legacy of Kain: Soul Reaver is an action-adventure game developed by Crystal Dynamics and published by Eidos Interactive, released in 1999 for the PlayStation.
In Legacy of Kain: Soul Reaver, you control Raziel, a vampire who has been resurrected as a spectral wraith. Your primary goal is to hunt down and destroy Kain and his corrupted brethren to exact revenge. To do this, you navigate the desolate lands of Nosgoth, engaging in combat and solving environmental puzzles. Raziel's unique ability to shift between the material and spectral planes is central to progressing. This allows you to bypass obstacles that exist in one realm but not the other, or to reveal hidden paths and enemies. You can also use the Soul Reaver weapon, which Raziel wields to fight and absorb the souls of his fallen foes, restoring his health and power.
The world of Nosgoth is presented with a dark, gothic atmosphere, with decaying cities and ancient ruins. Exploration involves platforming across treacherous environments and utilizing Raziel's supernatural powers. Combat is a mix of melee attacks with the Soul Reaver and other weapons, along with special abilities. Enemies vary, and learning their attack patterns is key to survival. The narrative unfolds through in-game dialogue and cutscenes, which often feature internal monologues from Raziel as he grapples with his past and his quest for retribution.
Tags
- action-adventure
- gothic
- vampire
- puzzle
- combat
- 3d platformer
- ps1
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