Medievil
1998 · Sony Interactive Entertainment · MediEvil · English / 日本語

Players control the resurrected Sir Daniel Fortesque, navigating the kingdom of Gallowmere to defeat the sorcerer Zarok through hack-and-slash combat and environmental puzzle-solving.
- Console
- PS
- Year
- 1998
- Developer
- Sony Interactive Entertainment
- Series
- MediEvil
- Language
- English / 日本語
Controls
Sir Daniel moves through 3D environments using the analog stick or directional pad, engaging hostiles with equipped weaponry and performing jumps to clear platforming obstacles.
- D-Pad/Left Stick
Move
- X Button
Jump
- Square Button
Attack
- Circle Button
Special Attack
- L1/R1
Strafe/Camera
- Triangle Button
Inventory
About Medievil
Medievil casts players as the bumbling, undead Sir Daniel Fortesque, who seeks redemption by thwarting the sorcerer Zarok's invasion of Gallowmere. The primary objective involves traversing gothic landscapes to dismantle a rising army of the undead.
Combat centers on an arsenal of melee and ranged weaponry, including swords, crossbows, and throwing axes. Medievil mandates tactical resource management, as weapons sustain damage or require specific ammunition across the game's twenty-two distinct stages.
Exploration relies on collecting Chalices of Souls, which grant access to power-ups in the Hall of Heroes upon completing combat challenges. The world design prioritizes platforming, trap navigation, and rudimentary item-based puzzle-solving.
Medievil remains notable for its distinct, Tim Burton-esque aesthetic and dark comedic tone. Technical limitations during the original PlayStation release occasionally produce awkward camera angles and imprecise hit detection during combat.
Tags
- Action-Adventure
- Hack and Slash
- Retro
- PlayStation
- Gothic
- Platformer
- Undead
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