Overblood
1996 · Riverhillsoft · OverBlood · English / 日本語

In Overblood, you must escape a sprawling research facility against a ticking clock, requiring you to explore, manage your inventory, and solve puzzles to uncover your past and survive.
- Console
- PS
- Year
- 1996
- Developer
- Riverhillsoft
- Series
- OverBlood
- Language
- English / 日本語
Controls
Navigate L.A. through the research facility using the D-pad. The face buttons are used for various actions like examining objects, picking up items, using inventory items, and attacking. The L1/R1 buttons can be used to access your inventory or change the camera view.
- D-Pad
Move
- Circle Button
Use Item / Examine
- Cross Button
Attack / Confirm
- Square Button
Pick Up Item / Cancel
- Triangle Button
Action / Open Door
- L1/R1 Buttons
Inventory / Camera Control
About Overblood
Overblood is a survival horror adventure game released for the PlayStation in 1996.
You awaken as L.A., a character with amnesia, inside a locked-down, futuristic research facility. A voice informs you that you have a limited amount of time before the facility self-destructs. Your primary objective is to navigate the environment. This involves moving through corridors, opening doors, and interacting with objects scattered throughout the facility. Overblood focuses on exploration and piecing together what happened to you and the facility.
Gameplay in Overblood centers on exploration, puzzle-solving, and inventory management. You will find various items, from keys and tools to medical supplies and puzzle components, throughout the facility. Managing your limited inventory space is essential for progress. Puzzles often require finding specific items or figuring out sequences of actions to proceed. While combat is present, it is often secondary to puzzle-solving and evasion, with limited resources.
The constant countdown timer adds a layer of pressure to every action you take as you attempt to escape Overblood. The game presents its narrative through found documents, environmental clues, and brief character interactions, gradually revealing the nature of the facility and your role within its experimental programs. The atmosphere leans into its sci-fi horror themes with claustrophobic environments and a palpable sense of isolation.
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