Pokemon Too Many Types
2004 · Community Developer (ROM Hack / Fan Game / Mod) · Pokémon · 简体中文 / English

In Pokemon Too Many Types, you travel the land to become a Pokémon Master, but progress hinges on mastering a significantly expanded type chart that introduces new strengths and weaknesses to every encounter.
- Console
- GBA
- Year
- 2004
- Series
- Pokémon
- Language
- 简体中文 / English
Controls
Navigate menus and your character through the game world using the D-Pad. The A button confirms selections and interacts with objects or people, while the B button cancels actions or runs. The L and R buttons can be used to scroll through menus or perform other context-sensitive actions.
- D-Pad
Move / Select
- A Button
Confirm / Talk / Use Item
- B Button
Cancel / Run
- L Button
Scroll Menu / Action
- R Button
Scroll Menu / Action
- Start Button
Menu
- Select Button
Bag
About Pokemon Too Many Types
Pokemon Too Many Types is a fan-made role-playing game built upon the foundation of classic Pokémon adventures, released during the Game Boy Advance era. It takes the familiar formula of exploring a region, collecting creatures, and challenging trainers, but injects a substantial twist in its battle system.
The core of Pokemon Too Many Types revolves around Pokémon battling, catching, and training. You'll venture out into various environments, encountering wild Pokémon that you can weaken and attempt to capture using Poké Balls. As you progress, you'll face off against other trainers, gym leaders, and eventually a league to prove your skills. What sets this particular adventure apart is its unique type chart; the game introduces numerous additional types beyond the standard eighteen, fundamentally altering how type matchups work. This means Pokémon you've known for years might have entirely new resistances or vulnerabilities.
This expanded type system forces players to rethink their team compositions and battle strategies. A Pokémon that might have been a reliable pick in other games could struggle against opponents with newly acquired resistances, or a previously overlooked Pokémon might become invaluable due to its effectiveness against new threat types. You'll spend time experimenting with different Pokémon and movesets to find the optimal combinations needed to overcome the gym challenges and the Elite Four, all within the framework of a classic handheld Pokémon experience.
Tags
- RPG
- Monster Collection
- Turn-Based Combat
- Strategy
- GBA
- Fan Game
- Type Chart
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