GAME

Tomb Raider: The Last Revelation

1999 · Core Design · Tomb Raider · English / 日本語

Tomb Raider: The Last Revelation
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Lara Croft explores Egyptian ruins to imprison the god Set, utilizing platforming, puzzle-solving, and combat mechanics across ancient archaeological environments.

Console
PS
Year
1999
Developer
Core Design
Series
Tomb Raider
Language
English / 日本語

Controls

Players guide Lara Croft through environments using the D-pad, maneuver with the shoulder buttons, and execute actions like jumping, crouching, or firing weapons with the face buttons.

  • D-Pad

    Move

  • X Button

    Jump

  • Square Button

    Draw Weapon/Fire

  • Circle Button

    Interact/Crouch

  • Triangle Button

    Inventory

  • L1/R1

    Side-step/Look

About Tomb Raider: The Last Revelation

Tomb Raider: The Last Revelation follows Lara Croft as she inadvertently releases the Egyptian god Set. The protagonist navigates ancient ruins to contain the deity, shifting the narrative focus to a singular, expansive exploration of Egypt.

Introduces an inventory system allowing for weapon-item combinations. Croft masters new movement abilities, including rope swinging and crawling through narrow gaps, while managing a health bar alongside environmental interactions.

Level progression abandons the previous hub-world structure for a continuous, interconnected path through Egyptian landmarks. Players manipulate complex mechanical puzzles and platforming sequences within these environments to unlock new areas.

Notable for its darker narrative tone and the conclusion to Lara’s arc. Its technical achievements include improved lighting effects and more fluid character animations on the PlayStation hardware.

Tags

  • Action-Adventure
  • Retro
  • Tomb Raider
  • PlayStation
  • Puzzle
  • Exploration

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